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3M Games

Board and Table Games from Many Civilizations  eBooks & eLearning

Posted by Tamaar at Aug. 22, 2018
Board and Table Games from Many Civilizations

Board and Table Games from Many Civilizations
by R. C. Bell
English | EPUB | 23.6 MB
Mastering C++ Game Development : Create Professional and Realistic 3D Games Using C++ 17

Mastering C++ Game Development :
Create Professional and Realistic 3D Games Using C++ 17

by Mickey MacDonald
English | 2018 | ISBN: 1788629221 | 333 Pages | PDF | 7.3 MB

Learn Construct 2 From Scratch and build games  eBooks & eLearning

Posted by igor_lv at Aug. 21, 2018
Learn Construct 2 From Scratch and build games

Learn Construct 2 From Scratch and build games
MP4 | Video: 1280x720 | Duration: 3.5 Hours | 2.7 GB | Subtitles: VTT | Resources
Author: Abhishek Pathak | Language: English | Skill level: All Levels
Why Games Are Good For Business: How to Leverage the Power of Serious Games, Gamification and Simulations

Why Games Are Good For Business: How to Leverage the Power of Serious Games, Gamification and Simulations by Helen Routledge
English | PDF | 2016 | 233 Pages | ISBN : 1137448962 | 1.28 MB

By tapping into the same psychology that keeps gamers glued to Minecraft or World of Warcraft, innovative organizations are creating their own engaging and flexible learning experiences. They're called Serious Games. This is a practical toolkit for those who want to learn about more serious games and how to apply them in the workplace.

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects (Repost)  eBooks & eLearning

Posted by AvaxGenius at Aug. 4, 2018
Coding the Arduino: Building Fun Programs, Games, and Electronic Projects (Repost)

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects by Bob Dukish
English | PDF,EPUB | 2018 | 305 Pages | ISBN : 1484235096 | 70.57 MB

Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner (repost)

BlitzMax for Absolute Beginners: Games Programming for the Absolute Beginner by Sloan Kelly
English | 12 Jan. 2017 | ISBN: 1484225228 | 278 Pages | PDF | 5.44 MB

Beginning HTML5 Games with CreateJS (Repost)  eBooks & eLearning

Posted by insetes at Aug. 1, 2018
Beginning HTML5 Games with CreateJS (Repost)

Beginning HTML5 Games with CreateJS By Brad Manderscheid
2014 | 350 Pages | ISBN: 1430263407 | EPUB, MOBI, PDF | 5 MB + 10 MB + 9 MB

Dynamics, Games and Science (Repost)  eBooks & eLearning

Posted by step778 at May 24, 2018
Dynamics, Games and Science (Repost)

Jean-Pierre Bourguignon, Rolf Jeltsch, Alberto Adrego Pinto, "Dynamics, Games and Science"
2015 | pages: 766 | ISBN: 3319161172 | PDF | 11,1 mb

Describing and Studying Domain-Specific Serious Games  eBooks & eLearning

Posted by step778 at April 28, 2018
Describing and Studying Domain-Specific Serious Games

Joke Torbeyns, Erno Lehtinen, Jan Elen, "Describing and Studying Domain-Specific Serious Games"
2015 | pages: 261 | ISBN: 3319202758 | PDF | 6,4 mb

Games and Learning Alliance  eBooks & eLearning

Posted by step778 at April 25, 2018
Games and Learning Alliance

Alessandro De Gloria, "Games and Learning Alliance"
2015 | pages: 196 | ISBN: 3319229591 | PDF | 21,4 mb